While I have not yet had the opportunity to implement my GAME plan with students, planning the unit was beneficial in many ways. First, I was forced to look at different methods of instruction by following the parameters of the assignment. I was able to design a problem-based lesson, an online collaboration lesson, and a lesson that utilized digital story-telling. Normally in the planning process I might have tried to stick with the "old" way of doing things or made smaller changes, but this task really forced me to rethink the unit and come up with more creative ways of instructing and assessing students. Second, I have a really good idea of where I want my students to be and what I want them to produce at the end of this unit. I can better prepare my students now for what is coming.
I have a feeling I will need to modify the timing and potentially the way I introduce the lesson. After implementation I will learn whether the time I have planned will be sufficient and whether or not I need to provide further instruction in either the guidelines or the new forms of technology.
I definitely plan to get more creative with the lessons, units and assessments I create for my students. The completion of this work gave me so many ideas as to how else I can implement these strategies. For example, I plan to make digital-storytelling a regular part of the class since it works so well to visually communicate procedures and findings in scientific investigations. I can also work to center our experiments around larger problems that allow students to work toward a goal.
Showing posts with label GAME plan. Show all posts
Showing posts with label GAME plan. Show all posts
Monday, October 22, 2012
Wednesday, September 26, 2012
Monitoring my GAME Plan Progress
If you are just tuning in, my GAME plan centers around two goals: creating labs based on online simulations and sharing my work with my peers online. So far I have had success finding the information and resources I need, and I owe a thank you to my classmates who have posted helpful links for me to explore. I also came across this article that discusses the difference between virtual labs and simulations. This gave me the idea to search for both, and I have since been able to locate more resources using this method. I have also decided that I can share the labs I create via this blog.
Currently I do not see a need to alter any part of my action plan. So far I have learned that there are many resources out there, but the tricky part is finding them. Asking around and varying the terminology in my search terms has been helpful. I also have only been looking for resources that are free of charge, as many are not. There are still some concepts for which I have not been able to locate simulations or virtual labs, and there are other concepts that have many options. This has led to some questions: How are these simulations and virtual labs created? Who is doing the research and determining the best method for allowing students to explore concepts virtually? Are there opportunities out there to participate in the research and creation of resources like these?
Tuesday, September 18, 2012
GAME Plan Update
As described in my previous post, my GAME plan involves creating labs using online simulations and sharing them online with peers. In order to carry out my plan I will need a collection of websites that offer free science simulations that correlate with my essential learnings and a platform in which to share the resources I find and create.
So far I have managed to wrangle up a few promising websites. PhET is one of my favorites that I have been using for a couple years and http://astro.unl.edu/animationsLinks.html has some great simulations specific to astronomy. Thanks to Lauri's comment on my last post I have now been able to begin browsing a couple different online lab databases: http://www.jdenuno.com/TechConnect/OnLineLabs.htm and http://onlinelabs.in/subjects. I have also begun searching for simulations relating to the units I am currently working on, and found this collection of resources relating to Properties of Matter: http://www.learningscience.org/psc2apropchangmatter.htm.
My next step will be to choose a simulation for my next unit to begin designing a lab around. I also need to identify a good place to share the labs I create, specifically for those that do not use PhET simulations (PhET allows you to upload lesson plans to their website). In the meantime, I would be interested to know if you have any other simulation resources you like or if you recommend a website for sharing lesson plans for online labs.
Wednesday, September 12, 2012
Developing My GAME Plan
While exploring the International Society for Technology in
Education’s (ISTE) National education standards for teachers (NETS-T) this week
I reflected on where my strengths and weaknesses lie currently. Based on these
thoughts, I have decided on two goals I will be working on to strengthen my
confidence and proficiency.
The first goal is based on NETS-T standard 2a, which is: “Design
or adapt relevant learning experiences that incorporate digital tools and
resources to promote student learning and creativity” (ISTE, 2008). My goal is
to design more labs that utilize online simulations. I will be limited to the
simulations available that are relevant to the content I am expected to teach,
so that will determine how many labs I am able to create using these at this
time. I am hoping to be able to create at least one digital lab per unit of
study. In order to reach this goal, I will begin by searching for simulations
that address the concepts I teach. Next, I will create procedures and questions
that guide students through the simulation and help them to reach an
understanding of the concept. I will monitor my progress by setting the
timeline of one digital lab per unit in order to keep myself on track. I will
evaluate my learning by monitoring student learning and creativity to see if my
work has had a positive impact.
My second goal relates to the first and is centered around
NETS-T standard 1d, which is: “Model collaborative knowledge construction by engaging
in learning with students, colleagues, and others in face-to-face and virtual
environments” (ISTE, 2008). I will share the digital labs I create online with peers.
I often use internet resources as a jumping off point when creating learning
experiences, so it is time I started providing resources that other teachers
may be able to use. I will take action by posting each lab I create on the
website where I found the simulation used. I will monitor my progress by
ensuring that I have uploaded one lab or lesson plan for each unit. I will then
extend my learning by finding other ways to share my lessons with colleagues.
References:
International Society for Technology in
Education. (2008). National education standards for teachers (NETS-T). Retrieved
from http://www.iste.org/docs/pdfs/nets-t-standards.pdf?sfvrsn=2
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